{"subjects": ["Computer games", "Programming", "Computer science"], "key": "/works/OL19650342W", "title": "Game Programming Patterns", "authors": [{"author": {"key": "/authors/OL7508589A"}, "type": {"key": "/type/author_role"}}], "type": {"key": "/type/work"}, "covers": [8566115], "description": {"type": "/type/text", "value": "From the author: \"Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster.\""}, "latest_revision": 4, "revision": 4, "created": {"type": "/type/datetime", "value": "2019-04-29T02:49:45.832095"}, "last_modified": {"type": "/type/datetime", "value": "2025-10-16T22:00:25.459952"}}